Here we will give some great information about SL
Theses are tips from our orientation Center:
Your Shape
Your shape is actually a
series of body part appearance settings.
Shapes can be found for
purchase from shops specializing in
avatars or avatar
customization, and for free from “freebie”
places in SL or as free
sample offerings through those shops.
Sometimes a skin has a
shape included to compliment the way
the skin is created, but
including that doesn’t determine the
quality of the skin and
makeup either way.
You can alter your own
shape in your Edit Appearance dialog
box, with a vast assortment
of subtle changes to almost every
part of your avatar’s
body. Some avatars choose to use a
pre-made shape suitable to
taste in appearance. And a full perm
shape means you can adjust
all settings and save it for yourself.
In the box below are some
complimentary shapes. Combined
with various skins,
including the free ones provided in the
Skins box nearby, you may
find a nice look for your avatar that
fits your own style. Or,
create your own shape. It can be fun!
Skins
Skin is a layer applied to
your avatar’s shape to add distinguishing
facial and body features,
skin tones, shading, makeup, and in
some cases, even tattoos
are included. Skin is the finishing touch
to your avatar’s personal
look in SL, before the clothing goes on.
The complimentary skins
placed in the box for you to wear will
help you get a good start
in your own preferred style in SL.
When you go shopping for
skins, look for demos, and check them
out! The demo skins will
be the best way to understand how well
you like a skin shop’s
work. The skin signs will not show exactly
how that makeup or shading
along the body will really look on
you, but a Demo skin for
free or for L$1 will give you the
whole truth of the quality
and whether it’s to your liking, and will
ultimately save you
hundreds more Linden dollars down the road
through trial and error.
Look for appealing shading on the skins,
for your body type. Skin
prices can range from few hundred
Linden dollars to over
L$1000, depending on skin creator.
Hair
The hair you choose to wear
is a matter of personal preference.
Long, straight, short,
wavy, curly, you’ll see all these styles in SL.
Hair can be found free,
though the quality and selections are often
better on purchased hair.
You can find all color combos. Try a Demo
hair before you buy (Demo
is the demonstration hair for a particular
style available for free or
for 1 Linden dollar). With several types
of hair being created,
you’re sure to find a hairstyle you love. There
are three types of hair:
rigid prim hair made of linked, individual prim
with textures on them, next
is the flexible prim hair, with both rigid
prim and flexible (waving,
moving) prim, to simulate the look of hair
as it’s affected by breeze
and gravity. The third kind is alpha textures
(transparent areas in a
texture) linked and combined with other
prim hair. Alpha texture
hair can appear thinned or transparent
against certain other alpha
textures, but it can still look good. There
are a few combinations of
all types in world, and so many styles.
You can find hair in hair
malls, salons, hair shops and certain
designer shops. Or, you
can find a limited selection of free hair in
the “freebie” spots around
SL The box below has some hair to give
you a good start in
appearance.
Clothing
Clothing in SL is
considered an almost definite must, if you plan to
be out in the SL world
interacting with others in various social
settings. When in public,
you’ll want to be dressed.
There are many wonderful
clothing designers in SL, and your style
will determine who your
favorite designers will be. Some free clothing
is found at “freebie”
spots, and sometimes in the shops carrying the
kind of clothing you really
want your avatar to be seen in. Not all
designers offer free items,
and it does not refect either way on a
shop if they do or don’t
have free samples. What matters is quality
and your budget. As in RL
(real life), be ready to comparison shop.
Clothing can have varying
rights for your use, like modify, copy,
and/or transfer.
Importantly, however, check the right to a refund,
should you decide upon
wearing the purchase that you have a
dissatisfaction you can’t
get past. A good shopkeeper will be happy
to offer a refund if you
follow their refund terms, so find out how
refunds are handled ahead
of time. Not all clothes have refunds.
Clothing can be found in
wanderings, in malls, in searches and
by recommendations. Please
take the clothes in the box as a start.
Clothing Components in SL
Clothing in SL (Second
Life®) is comprised of up to nine different pieces for different
parts of your avatar, and
are worn in layers.
The pieces of clothing for
your avatar’s body are as follows:
Gloves, Shirt, Undershirt,
Jacket, Pants, Underpants, Shoes, Socks and Skirt.
These items are worn in a
similar way as skin on the avatar body.
The clothing stretches and
moves as your avatar moves. Because each body
is able to wear all of
these clothing items, most avatar body shapes except for the
most exotic will allow the
clothing to fit on it regardless of of your individual shape,
though the seams and fit
may vary slightly from shape to shape.
Some additional clothing
items can also be built as “prim” or primitive objects that
attach to various body
parts; for example: armor pieces, flexibly flowing skirts,
the upper portion of some
boots, a high stiff collar on a shirt, or ruffly cuffs at the
bottom of a lace shirt.
Sight adjustments may be needed on position depeding on
your avatar’s body size and
shape. “Prim” clothing pieces are worn on the
appropriate body area, and
the prim creator of a commercial clothing item chooses
the default attachment
location on the body to wear the piece. These items are
put on by right clicking in
inventory and selecting “Wear” and are removed by
either right-clicking the
worn item or right-clicking on the worn item in Inventory list
and selecting “Detach”
Below are some
complimentary clothing outfits and separates for you to wear.
Shoes and Boots
Shoes and boots
are...footwear. A shoe base is a common inclusion
to all types of
professionally created footwear, and is the “base” shape
of the foot to allow for a
truer fit for things like heels. Many of the nicer
looking shoes and boots
found in world are either prim shoes, or
sculpted prim shoes, and on
occasion a combination of both. It’s even
common these days to find
shoes with texture and color change menus.
The basic Linden shoe that
is created in appearance won’t give your
avatar quite the same
polished look as the prim shoes available in world.
There are many great shoe
and boot makers in SL. As with other
aspects of the SL avatar,
your unique sense of style will decide which
shoe and boot creators you
will favor. You may even decide you’d like
to make your own; and in
that case, a thorough study of the
components of well made
boots or shoes is the thing to do, along with
the right kind of practice
in making your own components and textures.
Shoes are often built for a
size 0 foot. Your foot can be adjusted
easily to 0 in the Edit
Appearance window.
In the box below are a fine
selection of shoes and boots for you to wear.
Animation Overrider (AO)
An Animation Overrider (AO)
is a scripted object that can replace your avatar’s
default poses and
animations with ones created by SL residents, when actively
worn. There are several
brands of AO, but they’re all created for this similar
purpose. AOs that are
called populated or loaded have one or more
animations loaded into
them. An empty AO needs to have animations placed in
its contents and an
adjustment of notecard coding. Information about loading
an AO can be found in SL’s
support files or sometimes in the AO contents itself.
What are AO animations? AO
animations are files that move or pose your avatar.
The most common type of AO
is worn as a HUD attachment. A HUD is a Heads
Up Display, and with this
kind of panel, you will see your AO menu right there
on a small portion of your
viewer screen, not on your avatar.
Custom animations can be
bought from animation shops, obtained
from your friends or on the
web, and some animations can even be found
free in various “freebie”
locations throughout SL. So you are not without
resources on customizing
the poses, walks, stands, jumps, falls, dances, battles,
or even the more intimate
and romantic animations you want for your avatar.
In the box below is an AO
for your avatar to wear for more expressive
sitting, standing and
walking.
Opening Boxes or "Rezzing" Objects
Boxes are a common part of
building in SL. Not only can you build a box,
but you can put all kinds
of things in its contents. Many shops use boxes to
hold the products they
sell, whether it’s clothing, jewelry, shoes, scripts, or even
entire houses. Note cards
can go in, as can a landmark (commonly called LM).
NOTE: Sometimes a box is
not just a box! A box of items can be in almost any
prim form, like a nice gift
bag shape, or a translucent sphere, a signboard, or yes,
even just a box. It’s
what’s in the contents of the box that counts, when you get one.
To open a box and get the
contents, first find an area that allows builds, and
drag the box file from
Inventory to the ground, This is called “rezzing” an object.
“Rez” means to resurrect
(no, not in a religious way) and means only to bring an
item back into the SL world
again in its clear, original form. Just wait for it to appear.
Now that your box full of
stuff is sitting there clearly rezzed on the ground or floor,
right click on it and
select, “Open” from the pie menu. Let all the items show up
in the popup window, then
click “Copy to Inventory” or “Copy and Wear” and the
items will start to copy or
transfer over into your Inventory files. Copy and Wear
is self-explanatory.
Transfer happens instead of copy only when an item does not
have the ability to copy
enabled. That means any non-copy item will exist in your
Inventory as a single item,
and will be unable to be copied in Inventory either.
Once copy and/or transfers
are done, right click and either select “Take”, or
select “More” and then
“Delete” from the pie menu.